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Module handle

Module handle 

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Public AnimationHandle and the shared state it exposes.

The handle is what user code manipulates while an animation is running. Internally it wraps an Arc<HandleInner> shared with the worker thread so both sides can update / observe the same state.

Structsยง

AnimationHandle
Handle returned by DesktopController::animate.
PreObservers
Bundle of observers to attach atomically to a new animation.