Expand description
Animation specification types.
The engine consumes a Vec<IconAnimationSpec> and an
AnimationOptions; both are plain data with no callbacks.
Structs§
- Animation
Options - Global options that apply to every icon in an animation batch.
- Animation
Preset - Reusable movement, effect-strength and duration recommendations.
- Icon
Animation Spec - Per-icon animation description.
Enums§
- Folder
Flag Op - Folder-flag mutation semantics, mirroring the legacy
ISF_*modifiers.