pub enum TimelineState {
Paused,
Playing,
Closed,
}Variants§
Trait Implementations§
Source§impl Clone for TimelineState
impl Clone for TimelineState
Source§fn clone(&self) -> TimelineState
fn clone(&self) -> TimelineState
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for TimelineState
Source§impl Debug for TimelineState
impl Debug for TimelineState
impl Eq for TimelineState
Source§impl PartialEq for TimelineState
impl PartialEq for TimelineState
Source§fn eq(&self, other: &TimelineState) -> bool
fn eq(&self, other: &TimelineState) -> bool
Tests for
self and other values to be equal, and is used by ==.impl StructuralPartialEq for TimelineState
Auto Trait Implementations§
impl Freeze for TimelineState
impl RefUnwindSafe for TimelineState
impl Send for TimelineState
impl Sync for TimelineState
impl Unpin for TimelineState
impl UnsafeUnpin for TimelineState
impl UnwindSafe for TimelineState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more